package game.sprite;

import java.awt.Point;

/**
 * 
 * @author team2
 *
 */
public abstract class PlayerSprite extends MovableSprite {
    /**
     * Constructor.
     * 
     * @param startLocation Start location of sprite.
     * @param spriteSet Default image string name of sprite.
     * @param isActive If sprite is currently alive on level.
     */
    public PlayerSprite (Point startLocation, String spriteSet, boolean isActive) {
        super(startLocation, spriteSet, isActive);
    }



}
